ecribbage - 28 ... 29 ... GO !!!

Friday, January 11, 2013

Defeat Dummy Dealer

So you say you are the only survivor on the desert island ? only you and your deck of cards ?
and nobody to play with ? hmmmm ... do not give up ! I have something for you. You didn't notice it but there is a Dummy Dealer waiting for the game ... OK, now seriously, it's the only solo-cribbage
you play almost like a real game ... almost, that's the key word ... if you know of any better game let me know ...
DEAL:
1. Deal 4 cards, face down to the Dummy Dealer in a row.
2. Deal 6 cards to yourself.
3. Deal 2 cards, face down to the crib, which belongs ALWAYS to Dummy Dealer.
4. Discard 2 cards from your hand to the crib.
5. Flip the starter card.
6. Uncover 4 Dummy Dealer's cards.
***
PLAY:
1. You (pone) ALWAYS start the game.
2. Dummy Dealer plays card from the LEFT side of the row.
3. You continue like in regular cribbage game.
4. Dummy Dealer follows from the LEFT.
ALL the rules apply including GO and the last card.
***
SHOW and COUNT:
1. You count ALWAYS first.
2. Dummy Dealer is next and his crib follows.
***
Play to 61 points or 121.
***
Surprisingly, it's a good game. Pone chooses a discard to the crib, plays first and count first.
Dummy Dealer keeps the crib. Pone can outsmart the Dummy in several ways, but Dummy's crib can make a big surprise. Not even mention (what happened to me many times) Dummy's hand was a killer ... if you think you are better than Dummy Dealer, give him 10, 11 or 12 points at the beginning of the game at your own risk.
Keep pegging.

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