ecribbage - 28 ... 29 ... GO !!!

Friday, January 18, 2013

Today's Cribbage

here is the weird one. everyday (almost) is a premium day ... how does it work ? every month has the most 31 days, some 30, some 28 and 29 (ooops, we know this number from somewhere, right).
Whenever the number (sum) on the table (during the play) matches the day of the month, player scores 5 additional points as a premium ... you put an Ace and there is 1 of Feb, for example, you score 5 points ... you score 15 for 2 and it's 15th of the month, you score 5 additional points ... got the idea ?
Just another way to "decorate" our boring cribbage, lol ...
Keep pegging.

Tableau Cribbage

Layout


This is a two-player game. The players sit across the table as usual. One of the players deals cards as follows:

  • First 4 cards are dealt face-up to form a column between two players.
  • Next 48 cards are dealt face-up, in a rows of six extending from each side of each of the initial 4 cards. There should be a gap between the four cards and the rows built on each side of them, so that it is clear which are the initial cards even after cards have been removed from the layout.

The four initial cards will serve as starter cards. They will never be taken from the table.

Play


One of the players (it doesn't matter which one) takes, one by one, any four available cards from 8 rows we created on the table. The player puts each chosen card in front of him/her and is not allowed to return any card to the above rows. An "available" card is one that is accessed freely at the outer end of a row, on the left or the right of the layout. The player may take 1, 2, 3 or 4 cards from any row, 2 from row on the left,and two from the right, or any other legal combination.

Players try to create the best cribbage hands. The starter card will be the initial (central) card from the same row from which the last (4th) card was taken.

The next player plays his/her turn in exactly the same way.

Scoring


The score for each hand is recorded on the cribbage board. After the whole table is cleared (except for the four starter cards), players should shuffle the whole deck and play one more game. Whoever gets more points after two games is the winner.

Comments

Try it and you will see how important is to choose your cards carefuly. Each card taken from tableau exposes cards for the opponent. There is a colossal number of combinations - it may be advisable to use a chess clock to limit thinking time. Be very careful when choosing the order in which cards are taken, so as to get the best starter card.

Cribb Eliminator

Kind of sophisticated game. Plenty of opportunities to think ahead.
 
Players:
1-4 but best played by 2
Deck:
1 standard 52-card deck
Layout:
All the cards are dealt face-up into 4 rows of 13 cards each. For two players, rows should be laid horizontally between them, overlapping the cards in each row, but leaving their values visible. The four completely uncovered cards, one at the end of each row, are available for play.
Goal:
To reach 121 points before his/her opponent.
Play: (for 2 players)
Players agree who starts first. The first player takes four cards from the layout in any combination he/she wishes as long as the cards are not covered by other cards. So, for example, he/she may take one card from first row, a second card from the third row and then two cards, one at a time, from row number two. Or he/she may take all four cards from a single row. This doesn't contradict the above rule, since after taking the first card, the second one is available, and so on.
After taking all four cards from the layout, from all available cards (completely uncovered) player chooses one to serve as his/her starter card and count the points in his/her hand, exactly as in regular Cribbage. The four cards taken by the player are then removed into the discard pile. The starter card is not removed from the rows; it stays in place and is available to be taken by the next player. Points are pegged on a cribbage board or recorded on a paper. After this, the next player takes a turn, following to the same rules of play.
After series of six turns, the first player will have the last turn with only four cards on the table. He/she should shuffle all the remaining cards and draw one card as a starter. After recording his/her points the first round is completed. Players should play another round giving a chance to start the game to the player who played second in the first round. There should be as many rounds as needed for one of the players to reach 121 points.






Cribbcordion

Of course it takes its name from cribbage and accordion. Its idea is taken from a very good and hard solitaire called accordion. Rules below.
- deal all the cards into 4 rows 13 cards each.
- look carefully for 2, 3, 4 or 5 cribbage cards combination that are group together and remove them.
-count points
-squeeze cards in the layout together so there is no gap
-continue the same way until all cards are taken.
- can be played as a solitaire or by 2,3,4 players
- ideally it would be played on the computer since there will be no need to squeeze cards after the move.
Keep pegging.

13 Cards Cribbage

this one is for Hearts, Spades or Bridge lovers. Try it.

It's a combination of
cribbage and bridge( in name only )due to the fact that players get 13 cards each, like in bridge.
Can be played by 2, 3 or 4 (eather as a team or sinlgly) players.
 
Differences:
- difference in discarding cards to the crib depending on how many players we have.

- 2 players discard 2 cards each to the crib during the course of the game.
- 3 players discard 1 card the crib (one card to the crib was dealt during a dealing)
- 4 players discard 1 card each to the crib during the course of the game

- no starter card at the beginning of the game. After the game is finished, all the cards are shuffled and one starter card is uncovered from the deck. This starter becomes a part of crib.
- no counting points in hands after the game.

Cassino Cribbage

I do not know why I named this version this way. Maybe because I've never been to cassino and do not know what I am talking about. You check it and let me know, where my problem is, lol.

- the whole game is about building the best possible cribbage hands.
- at the start 4 cards are dealt, face up, between two players
- player A draws 2 cards from the deck and places them on these 4 starter cards any way he wants, keeping in mind that the goal is to build the best cribbage hands. He can even place these two cards on themselves, his choice.
- now, the starter card is revealed from the deck and points on this 5 card hand are counted
and recorded on the board.
- the starter card for the player A is removed (not being used anymore).
-player B draws 2 cards for himself, and follows the exact steps like player A.
- it was considerd the first hand (6 cards for each hand)
- there are 8 hands total x 6 cards = 48 cards + 4 starters = 52 cards in the deck.
- game can be played to 121 or just some rounds (2 of 3 etc)

Medical Cribbage

Below are miniature "improvements" to the game of cribbage.


"X-ray Cribbage" - after throwing cards to the crib system displays 2 opponent's cards that are visible to me. The same way opponent sees my two cards in my hand. But we do not know which of our cards are x-rayed.
"911 Cribbage" - combination of cards 9 and two Ases (911) counts as 11 points, either
in hand, crib or during the play.
"Transplant Cribbage" - before throwing cards to the crib players exchange two cards.
***
all other rules are the same as in traditional cribbage. these variants can be played as a standing alone games or combined into one Medical Package as you wish ...
Each of them creates a whole new universe of strategy in the game.